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Texturepacker Serial Key

13.09.2019
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Installing the product is no tough job and all the user has to do is follow the instructions on the screen to complete the operation. TexturePacker sports an intuitive interface with the texture settings rolling down in the left hand part of the application window, while images can be easily loaded in the right hand part of the screen via drag and drop.

  1. Texturepacker Mac Crack
  2. Texturepacker Serial Key Code

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metaphore released this Jan 10, 2019 · 1 commit to master since this release

  • Fixed high DPI scaling issue.
  • Fixed file based 9-patch pad values get displayed wrong (in case they are not defined explicitly in the input image).
gdx-texturepacker-4.8.2.exe13.4 MB

metaphore released this Nov 11, 2018 · 5 commits to master since this release

Hotfix release (4.8.0 packing is broken).

Texturepacker Serial Key
  • Fixed texture regions get written with wrong padding.
  • Fixed texture unpacker extracts regions with wrong size occasionally.
gdx-texturepacker-4.8.1.exe13.4 MB

metaphore released this Nov 11, 2018 · 6 commits to master since this release

  • Atlases can be saved as indexed-mode PNG8 image (compression type). Thanks to @tommyettinger
  • Asynchronous (non blocking) page preview loading.
  • Multiple of four page size option added.
  • Menu bar items (File, Pack, Tools, Help) have got appropriate key shortcuts (ALT+F/P/T/H).
  • Fixed new version notification occasionally leads to a crash.
  • Fixed programmatic 9-patch pad values are omitted if they are all zero.
  • Fixed 9-patch editor crashes when all patch/content points at the same corner.
  • Fixed 9-patch editor writes file based images (*.9.png extension) with black stroke visual artifacts.
  • Fixed global settings section values get reset upon UI reload (e.g. language change).
  • Fixed global keyboard shortcuts no longer works when there is a modal dialog shown.
  • Fixed exclude files do not work when are under input dir with recursive option enabled.
gdx-texturepacker-4.8.0.exe13.4 MB

Free download mp3 ost transformers 2 full. metaphore released this Jun 20, 2018 · 49 commits to master since this release

  • Fixed launching of nine patch editor leads to crash.
  • Fixed packing of multiple atlases occasionally fails.
  • Fixed some UI elements don't respond to a mouse button click.
  • GitHub error reporting workflow improved with better API integration.
gdx-texturepacker-4.7.3.exe13.4 MB

metaphore released this May 27, 2018 · 58 commits to master since this release

  • Fixed wrong page size when padding is not zero (regression bug).
  • Spinner widgets replace with seek bars (where suitable).
  • UI texture/font filtering changed to linear/linear.
gdx-texturepacker-4.7.2.exe13.2 MB

Texturepacker Serial Key Code

metaphore released this May 17, 2018 · 65 commits to master since this release

  • Fixed wrong page size when padding is not zero.
gdx-texturepacker-4.7.1.exe13.1 MB
Verified
This commit was created on GitHub.com and signed with a verified signature using GitHub’s key.
GPG key ID: 4AEE18F83AFDEB23Learn about signing commits
    Verified
    This commit was created on GitHub.com and signed with a verified signature using GitHub’s key.
    GPG key ID: 4AEE18F83AFDEB23Learn about signing commits

metaphore released this May 15, 2018 · 67 commits to master since this release

  • Save prompt before project closing if any changes are detected.
  • Scaling resampling option per scale factor entry.
  • If output directory doesn't exist, it will be created automatically during packing.
  • Interface scaling option (check Tools -> Interface scaling).
  • Support for user defined hotkeys (check Tools -> Customize hotkeys).
  • Visual indication for newly added pack files.
  • Memory consumption optimized run configuration. The app will never exceed 1GB of RAM and free up memory faster.
  • Application crashes get captured and reported directly to GitHub issues.
  • Fixed crash when input text contains square brackets.
  • Fixed memory leak with the new TTF fonts.
  • Fixed shortcut keys do not function when an input field is focused.
  • Fixed crash when a pack file no longer exists during packing or properties dialog.
gdx-texturepacker-4.7.0.exe13.1 MB

metaphore released this Dec 1, 2017 · 114 commits to master since this release

  • Application eats much less system CPU resources when idle
  • 9-patch editor improvements (preview pane, value number fields)
  • Support for CJK characters (downloadable extension module)
  • Traditional Chinese localization, thanks to @Tokenyet
  • Log output into external files (easy to grab and send with a report)
  • Fixed KTX ETC2 compression fails to write page files to a directory with spaces
gdx-texturepacker-4.6.0.exe12.9 MB

metaphore released this Jul 8, 2017 · 163 commits to master since this release

  • Page image file type configuration. ETC(KTX) file format support.
  • Nine patch editor. Nine patches can be created from a plain images on the fly.
  • Recursive and flatten paths flags for an input directory
  • 'Grid layout' algorithm now sorts regions and packs them in a name/index order
  • Fixed 'Use aliases' flag is missing in a save file
  • Fixed old pack data file does not get replaced with a new one properly, when custom extension is being used
  • Fixed crash when project contains input dir that is a parent of the project save file itself
gdx-texturepacker-4.5.0.exe10.4 MB

metaphore released this May 10, 2017 · 211 commits to master since this release

  • Each pack now consists of list of input/ignore files (no more single source dir)
  • File drag'n'drop support (image files and project file)
  • Fixed occasional output image file locking after Pngtastic compression
  • Fixed 'Use indices' flag doesn't save
  • .tpproj file extension association for Windows (if program installed through installer)
gdx-texturepacker-4.4.0.exe10.3 MB

This is a plugin for Godot Engine to importTileSets and AtlasTextures from the TexturePacker

Note: This is compatible only with Godot 3.0 or later.

Installation

Simply download it from Godot Asset Library

Alternatively, download or clone this repository and copy the contents of theaddons folder to your own project's addons folder.

Important: Enable the plugin on the Project Settings.

Features

  • Import sprite sheets as AtlasTextures
  • Import sprite sheets as TileSets
  • Supports trimmed sprites (margin)
  • Supports MultiPack

Usage (once the plugin is enabled)

  1. Save your sprite sheets / tile maps in your project folder
  2. Watch Godot import it automatically.

License

MIT License. Copyright (c) 2018 Andreas Loew / CodeAndWeb GmbH

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